A downloadable Noise Generator 2000 for Windows, macOS, and Linux

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Noise Generator 2000

Need noise? Like… a lot of noise, for cheap, as texture?

Noise Generator 2000 is your all-in-one tool to  generate  procedural 2D noise textures,  this standalone app uses Unity's  Built In noise shader functions. to export custom GPU generated noise patterns at any resolution, up to glorious 4K!


Why you’ll love it:

  • Infinite Variety: Contrast, Subtract, Multiply, Rotate, Tile, Offset, Normal's, Alpha—fine-tune every noise parameter like an artist
  • Power-of-Two:
  • Multi format : PNG, JPG, TGA, EXR—Pick your format poison.
  • Portable, Standalone, for Windows, Linux, and  Mac

Generate  Noise For:

  • Custom textures.
  • Custom effects
  • Custom Masks
  • Replacing Real time Noise Patterns by their Counterpart texture version.  
  • Anything your chaotic creative mind dreams up

Free? Yes.

Noise Generator 2000 is completely free.
If it helps you, please consider tossing a coin — every donation helps me keep making weird,  and cool tools like this one. 🙌

License

You’re free to use the generated textures in commercial project and any project.

How to Use:

Whether you're crafting terrain height maps, generating, cloud maps, star maps, procedural materials, or anyone who’s ever needed “just the right kind of noise.”
Noise Generator 2000 
has your back!  

Here’s you get started:

Step 1: Launch It (From Anywhere)

Just unzip and run —no installation, no strings attached.
It’s portable, standalone, and runs on Windows,  Linux, and Mac. (Each version)
Stick it on a USB and  let it be portable.

Step 2: Choose Your Noise Type

Pick from three useful noise types:

  • Simple – A fast, clean, and improved version of Simplex noise
  • Gradient – Like Perlin Noise, but Smooth with interpolated values.
  • Voronoi – Cell-like patterns.

Watch your noise live-update on the preview at the center of the interface.

Step 3: Customize your noise

Dial in your perfect noise using a full suite of adjustable parameters:

  • Resolution – From 32 pixel textures  to 4k maps.
  • Tiling, Offset, Scale, and Rotation – Control how your texture wraps and behaves.
  • Contrast, Subtract, Multiply – Add some attitude adjusted to your needs.
  • Voronoi Angle – Give your voronoi cells a little spin.
  • Get Normals - Generate a normal map version of your noise pattern
  • Invert - Inverts the image. 0 = 1  /  1 = 0 (Works with normal's too.)
  • Write Alpha - Writes the noise value in the alpha channel of the texture

All input fields are slidable interactors, so you can finesse settings without typing a single number. 

Step 4: Set Your Output

Time to export your noisy masterpiece? 

  • Set your export  Resolution
  • Choose your format: PNG,  JPG,  EXR,  TGA .
  • Rename the file or let the exporter handle (_X) at the end  
  • Change the default save path

Hit export, and boom! 
Your texture is stored and a Success dialog appears showing you the path to your file..

A Note from the Dev

This little generator is a side project born from my need to optimize shaders with  procedural noise,  swapping these noises by texture counterparts, and handling texture generation and export from Unity. 
It combines the use of Standalone File Browser, for gathering the folder path CustomRenderTextures to achieve real-time noise material editing and export. and a little bit of scripting for the UI usage. 
I hope it gives your next game/project or experiment a little extra buzz.
Feel free to share what you make with it — I’d love to see how you use this noise to your will.

Happy noise generating!

RayznGames

Download

Download NowName your own price

Click download now to get access to the following files:

NoiseGen0.7_Linux.zip 32 MB
NoiseGen0.7_Mac.zip 43 MB
NoiseGen0.7_Win.zip 37 MB

Development log